Commit graph

20 commits

Author SHA1 Message Date
lzwdgc
eb834c0d44 Correctly export object angles. 2017-12-10 04:00:54 +03:00
lzwdgc
d3f2b44120 Initial attempt on adding sockets to models. 2017-12-08 02:19:59 +03:00
lzwdgc
f9f9cedef8 Add simple mod reader. 2017-07-29 00:46:41 +03:00
lzwdgc
2dfc88e925 Initial preparation for refactoring. 2017-07-28 18:24:50 +03:00
lzwdgc
0efa83b097 Switch tm converter from tga to bmp as ue4 hardly understands transparent tga. Or they just was incorrectly converted. 2017-07-28 04:40:27 +03:00
lzwdgc
6ce917f5e8 Initial fbx model converter. 2017-07-28 03:06:37 +03:00
lzwdgc
a0aab7807d Switch output y and z coordinates. 2017-07-27 19:27:20 +03:00
lzwdgc
3ae21d2eca Rotate normals also. 2017-07-27 18:17:56 +03:00
lzwdgc
26f276ff94 Print two variants for ue4 and usual fbx. 2017-07-27 00:34:21 +03:00
lzwdgc
91c0463604 Improve groups printing. 2017-07-26 15:07:09 +03:00
lzwdgc
eec6fb3ded Improve model creation. 2017-07-25 18:17:56 +03:00
lzwdgc
faf3226a1b Some clarifications. 2017-07-25 04:23:05 +03:00
lzwdgc
50db190a25 Initial save loader for AIM2. 2016-06-23 00:21:01 +03:00
lzwdgc
33368e5f3b Add read_(w)string methods to buffer. Replace char names[20] to std::strings. Stub for save loader. 2016-06-21 18:40:22 +03:00
lzwdgc
a5989276a7 Add more scripts. 2015-07-05 02:18:44 +03:00
lzwdgc
75a4f2b0d7 Add tm converter (into tga). 2015-07-01 02:03:38 +03:00
lzwdgc
e511c01359 Fix a lot of bugs. Add animations reading. 2015-06-30 21:02:40 +03:00
lzwdgc
fb6aa75845 Add common library with some helpers. 2015-06-29 18:50:30 +03:00
lzwdgc
ef6cd29915 Initial .obj model creation. 2015-06-28 22:45:21 +03:00
lzwdgc
e1f8b3b260 Initial mod converter. 2015-06-28 19:25:06 +03:00