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[mod] Allow to change dll build type. Do not ship debug builds to users.
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parent
80eecee914
commit
bc7e067841
1 changed files with 12 additions and 5 deletions
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@ -668,6 +668,13 @@ private:
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contents += "}\n";
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write_file(get_mod_dir() / "sw.cpp", contents);
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// when you enable debug build, you cannot distribute this dll,
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// because user systems does not have debug dll dependencies!!!
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auto conf = "d"s;
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#if 1 || defined(NDEBUG)
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conf = "r";
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#endif
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primitives::Command c;
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c.working_directory = get_mod_dir();
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c.push_back("sw");
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@ -675,12 +682,12 @@ private:
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c.push_back("-platform");
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c.push_back("x86");
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c.push_back("-config");
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c.push_back("r");
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c.push_back(conf);
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c.push_back("-config-name");
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c.push_back("r");
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c.push_back(conf);
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run_command(c);
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auto dllname = get_mod_dir() / ".sw" / "out" / "r" / get_sw_dll_name();
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auto dllname = get_mod_dir() / ".sw" / "out" / conf / get_sw_dll_name();
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fs::copy_file(dllname, game_dir / get_dll_name(), fs::copy_options::overwrite_existing);
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files_to_distribute.insert(get_dll_name());
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}
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@ -706,7 +713,7 @@ private:
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::memcpy(p + off, to.data(), to.size());
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}
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void prepare_injections() {
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#ifdef NDEBUG
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#if 1 || defined(NDEBUG)
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make_injected_dll();
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#endif
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files_to_distribute.insert(aim_exe);
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@ -722,7 +729,7 @@ private:
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};
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auto push_dll_name = make_insn_with_address("68"_bin, our_data); // push
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#ifdef NDEBUG
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#if 1 || defined(NDEBUG)
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strcpy(get_sw_dll_name());
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#else
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strcpy("h:\\Games\\AIM\\1\\.sw\\out\\d\\aim_fixes-0.0.1.dll"s);
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