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Do not fix uv coords when printing .obj.
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08c0e49cf4
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771c8e4697
1 changed files with 4 additions and 2 deletions
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@ -315,8 +315,10 @@ static std::string printTex(const uv &texture_coordinates)
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{
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{
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std::string s;
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std::string s;
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float i;
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float i;
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auto u = modf(fabs(texture_coordinates.u), &i);
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//auto u = modf(fabs(texture_coordinates.u), &i);
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auto v = modf(fabs(texture_coordinates.v), &i);
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//auto v = modf(fabs(texture_coordinates.v), &i);
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auto u = texture_coordinates.u;
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auto v = texture_coordinates.v;
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s = "vt " + print_float(u) + " " + print_float(v);
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s = "vt " + print_float(u) + " " + print_float(v);
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return s;
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return s;
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}
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}
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