From 771c8e4697bb4071c4cbfbe888622ca9d45f25ac Mon Sep 17 00:00:00 2001 From: lzwdgc Date: Sun, 8 Mar 2020 18:36:57 +0300 Subject: [PATCH] Do not fix uv coords when printing .obj. --- src/model/model.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/model/model.cpp b/src/model/model.cpp index 3fd4249..73637fa 100644 --- a/src/model/model.cpp +++ b/src/model/model.cpp @@ -315,8 +315,10 @@ static std::string printTex(const uv &texture_coordinates) { std::string s; float i; - auto u = modf(fabs(texture_coordinates.u), &i); - auto v = modf(fabs(texture_coordinates.v), &i); + //auto u = modf(fabs(texture_coordinates.u), &i); + //auto v = modf(fabs(texture_coordinates.v), &i); + auto u = texture_coordinates.u; + auto v = texture_coordinates.v; s = "vt " + print_float(u) + " " + print_float(v); return s; }