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Misc.
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1 changed files with 2 additions and 2 deletions
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@ -104,8 +104,8 @@ void ConvertScene(FbxScene* lScene, AxisSystem as)
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switch (as)
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{
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case AxisSystem::eMayaYUp:
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// "By default the FbxScene uses a Y-Up axis system." (c)
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// (from fbx doc)
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// "By default the FbxScene uses a Y-Up axis system."
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// https://help.autodesk.com/view/FBX/2020/ENU/?guid=FBX_Developer_Help_cpp_ref_class_fbx_axis_system_html
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break;
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case AxisSystem::eMayaZUp:
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FbxAxisSystem::MayaZUp.ConvertScene(lScene);
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