mirror of
https://github.com/aimrebirth/tools.git
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164 lines
4.7 KiB
C++
164 lines
4.7 KiB
C++
/*
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* AIM mod_converter
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* Copyright (C) 2015 lzwdgc
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <buffer.h>
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#include "model.h"
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#include <primitives/filesystem.h>
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#include <primitives/sw/main.h>
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#include <primitives/sw/settings.h>
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#include <primitives/sw/cl.h>
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#include <primitives/yaml.h>
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#include <algorithm>
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#include <fstream>
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#include <iostream>
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#include <sstream>
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#include <stdio.h>
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#include <stdint.h>
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#include <string>
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// options
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bool silent = false;
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bool printMaxPolygonBlock = false;
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cl::opt<path> p(cl::Positional, cl::desc("<MOD_ file or directory with MOD_ files or .mod file saved from AIM2 SDK viewer>"), cl::value_desc("file or directory"), cl::Required);
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cl::opt<bool> all_formats("af", cl::desc("All formats (.obj, .fbx)"));
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// link_faces is not currently complete, after processing we have bad uvs
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cl::opt<bool> link_faces("lf", cl::desc("Link faces (default: true)")/*, cl::init(true)*/);
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yaml root;
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cl::opt<bool> stats("i", cl::desc("Gather information from (models)"));
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// https://twitter.com/FreyaHolmer/status/644881436982575104
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// https://help.autodesk.com/view/FBX/2017/ENU/?guid=__cpp_ref_class_fbx_axis_system_html
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cl::opt<AxisSystem> AS(cl::desc("Choose axis system (.fbx only):"),
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cl::values(
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#define axisval(x, y) \
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cl::OptionEnumValue{ #x, (int)AxisSystem::x, y }
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#define axisalias(x, a) \
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cl::OptionEnumValue{ #x, (int)AxisSystem::a, "Same as " #a }
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axisval(eMayaZUp, "UpVector = ZAxis, FrontVector = -ParityOdd, CoordSystem = RightHanded ( also 3dsMax, Blender)\n"
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"(Blender: when importing, disable 'Use Pre/Post Rotation')"),
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axisalias(eMax, eMayaZUp),
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axisalias(eBlender, eMayaZUp),
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axisval(eMayaYUp, "UpVector = YAxis, FrontVector = ParityOdd, CoordSystem = RightHanded (default, also MotionBuilder, OpenGL)"),
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axisalias(eMotionbuilder, eMayaYUp),
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axisalias(eOpenGL, eMayaYUp),
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axisval(eDirectX, "UpVector = YAxis, FrontVector = ParityOdd, CoordSystem = LeftHanded ( also Lightwave)"),
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axisalias(eLightwave, eDirectX),
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axisval(eWindows3DViewer, "UpVector = ZAxis, FrontVector = ParityOdd, CoordSystem = RightHanded ( also Lightwave)")
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#undef axisval
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#undef axisalias
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)
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, cl::init(AxisSystem::Default)
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);
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auto read_model(const path &fn)
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{
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buffer b(read_file(fn));
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model m;
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if (fn.extension() == ".mod") // single block file from m2 sdk viewer
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{
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block bl;
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bl.h.name = fn.stem().u8string();
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bl.loadPayload(b);
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m.blocks.push_back(bl);
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}
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else
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{
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m.load(b);
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}
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if (link_faces)
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m.linkFaces();
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if (!b.eof())
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{
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std::stringstream ss;
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ss << std::hex << b.index() << " != " << std::hex << b.size();
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throw std::logic_error(ss.str());
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}
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return m;
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}
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void convert_model(const model &m, const path &fn)
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{
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// write all
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if (all_formats)
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m.print(fn.u8string(), AS);
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m.printFbx(fn.u8string(), AS);
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}
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void convert_model(const path &fn)
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{
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auto m = read_model(fn);
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if (stats)
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{
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m.save(root[fn.filename().u8string()]);
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return;
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}
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convert_model(m, fn);
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}
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int main(int argc, char *argv[])
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{
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cl::opt<bool> mr("mr", cl::desc("AIM Racing MOD file"));
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cl::ParseCommandLineOptions(argc, argv);
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if (mr)
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gameType = GameType::AimR;
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if (fs::is_regular_file(p))
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convert_model(p);
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else if (fs::is_directory(p))
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{
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auto files = enumerate_files(p, false);
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for (auto &f : FilesSorted(files.begin(), files.end()))
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{
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if (f.has_extension())
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continue;
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std::cout << "processing: " << f << "\n";
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try
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{
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convert_model(f);
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}
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catch (std::exception &e)
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{
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std::cout << "error: " << e.what() << "\n";
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}
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}
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}
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else
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throw std::runtime_error("No such file or directory: " + normalize_path(p));
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if (stats)
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{
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write_file((fs::is_regular_file(p) ? path(p) += ".txt" : (p / "model_information.yml")) , YAML::Dump(root));
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}
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return 0;
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}
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