Initial aim1_mod_maker.

This commit is contained in:
lzwdgc 2024-02-03 20:03:00 +03:00
parent c5fc011be7
commit f68c349edc
3 changed files with 238 additions and 0 deletions

175
1.patch Normal file
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@ -0,0 +1,175 @@
diff --git a/src/common/types.cpp b/src/common/types.cpp
index 81d3b92..27ac4bc 100644
--- a/src/common/types.cpp
+++ b/src/common/types.cpp
@@ -73,15 +73,6 @@ void weather::load(const buffer &b)
}
}
-void weather_group::load(const buffer &b)
-{
- READ(b, n_segs);
- segments.resize(n_segs);
- READ_STRING_N(b, name, 0xA0);
- for (auto &s : segments)
- s.load(b);
-}
-
void water::load(const buffer &b)
{
READ(b, unk0);
diff --git a/src/common/types.h b/src/common/types.h
index d525607..cea88c4 100644
--- a/src/common/types.h
+++ b/src/common/types.h
@@ -135,11 +135,21 @@ struct weather
struct weather_group
{
+ uint32_t unk0; // racing
uint32_t n_segs;
std::string name;
std::vector<weather> segments;
- void load(const buffer &b);
+ void load(const buffer &b, bool aim_racing = false) {
+ if (aim_racing) {
+ READ(b, unk0);
+ }
+ READ(b, n_segs);
+ segments.resize(n_segs);
+ READ_STRING_N(b, name, 0xA0);
+ for (auto &s : segments)
+ s.load(b);
+ }
};
struct water
diff --git a/src/mmp_extractor/mmp.cpp b/src/mmp_extractor/mmp.cpp
index 1a251c2..3da1598 100644
--- a/src/mmp_extractor/mmp.cpp
+++ b/src/mmp_extractor/mmp.cpp
@@ -42,19 +42,16 @@ void water_segment::load(const buffer &b)
wg.load(b);
}
-void weather_segment::load(const buffer &b)
-{
- wg.load(b);
-}
-
header_segment *header::create_segment(const buffer &b)
{
HeaderSegmentType type;
READ(b, type);
header_segment *segment = 0;
- switch (type)
- {
+ switch (type) {
+ /*case HeaderSegmentType::unk0:
+ segment = new unk_segment;
+ break;*/
case HeaderSegmentType::water:
segment = new water_segment;
break;
@@ -76,7 +73,7 @@ header_segment *header::create_segment(const buffer &b)
void header::load(const buffer &b)
{
- READ(b, unk0);
+ READ(b, version);
READ_WSTRING(b, name1);
READ_WSTRING(b, name2);
READ(b, width);
@@ -84,6 +81,10 @@ void header::load(const buffer &b)
READ(b, n_header_segs);
segments.resize(n_header_segs);
READ_STRING_N(b, name, 0xA0);
+ if (version == ver::aim_racing) {
+ uint32_t unk0[4];
+ READ(b, unk0);
+ }
for (auto &s : segments)
{
s = create_segment(b);
diff --git a/src/mmp_extractor/mmp.h b/src/mmp_extractor/mmp.h
index c444c2b..c152656 100644
--- a/src/mmp_extractor/mmp.h
+++ b/src/mmp_extractor/mmp.h
@@ -34,6 +34,7 @@ using Height = float;
enum class HeaderSegmentType : uint32_t
{
+ //unk0 = 0,
water = 1,
weather = 2,
};
@@ -41,29 +42,47 @@ enum class HeaderSegmentType : uint32_t
struct header_segment
{
HeaderSegmentType type;
- uint32_t unk0;
+ uint32_t unk0; // version?
uint32_t len;
virtual void load(const buffer &b) = 0;
};
+struct unk_segment : public header_segment {
+ std::string name;
+
+ void load(const buffer &b) override {
+ uint32_t unk0[6];
+
+ READ(b, unk0);
+ READ_STRING_N(b, name, 0xA0);
+ }
+};
+
struct water_segment : public header_segment
{
water_group wg;
- virtual void load(const buffer &b) override;
+ void load(const buffer &b) override;
};
struct weather_segment : public header_segment
{
weather_group wg;
- virtual void load(const buffer &b) override;
+ void load(const buffer &b) override {
+ wg.load(b);
+ }
};
struct header
{
- uint32_t unk0;
+ enum class ver : uint32_t {
+ aim12 = 0x100,
+ aim_racing = 0x101,
+ };
+
+ ver version;
std::wstring name1;
std::wstring name2;
uint32_t width;
diff --git a/src/model/model.cpp b/src/model/model.cpp
index f113c7d..f63cdcc 100644
--- a/src/model/model.cpp
+++ b/src/model/model.cpp
@@ -475,6 +475,11 @@ void block::header::load(const buffer &b)
else
READ(b, unk2[2]); // unk4_0 - related to unk4 - some vector3f
READ(b, unk4);
+ if (gameType == GameType::AimR) {
+ // not always?
+ float unk;
+ READ(b, unk);
+ }
}
void block::load(const buffer &b)

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@ -0,0 +1,60 @@
#include "aim1_mod_maker.h"
#include <primitives/sw/cl.h>
#include <primitives/sw/main.h>
#include <primitives/sw/settings.h>
int main(int argc, char *argv[]) {
mod_maker mod{"my_mod"};
mod.patch<uint8_t>("location4.mmo", 0x7F599, 0x31, 0x33); // rename second FINSWIL-1 to FINSWIL-3 to make it appear
mod.patch<uint8_t>("location4.mmo", 0x7FA34, 1, 0); // make SWIRE appear
mod.patch<uint8_t>("location4.mmo", 0x7F913, 1, 0); // make SWILHUN appear
mod.patch<uint8_t>("location4.mmo", 0x7F528, 0x40, 0xB1); // reposition SWILHUN-3
mod.patch<uint8_t>("location4.mmo", 0x7EE62, 0xA1, 0xA0); // reposition SWILHUN-1
mod.patch<uint8_t>("location5.mmo", 0xBAFF7, 0x18, 0x17); // reposition SACREFI-2
mod.patch<uint8_t>("location6.mmo", 0x575DD, 'R', 'F'); // set correct model for a plant
mod.replace("Script/bin/B_L1_BASE1.scr", "_ADDBALANCE(300)", R"(
_ADDBALANCE(300 )
//_ADDOBJECT(GL_M4_S_FIRST2)
//_ADDOBJECT(EQP_VACUUM_DRIVE_S4)
//_ADDOBJECT(EQP_MEZON_REACTOR_S4)
//_ADDOBJECT(EQP_MESON_REACTOR_S4)
//_ADDOBJECT(EQP_NUCLON_REACTOR_S4)
//_ADDOBJECT(EQP_ZERO_ARMOR_S4)
//_ADDOBJECT(EQP_SHIELD_GENERATOR4_S4)
//_ADDOBJECT(GUN_MICROWAVE_OSCILLATOR)
//_ADDOBJECT(GUN_RAILGUN)
_ADDRATING(300000000)
_ADDBALANCE(30000000)
_SETEVENT(SECTOR1.VISIT)
_SETEVENT(SECTOR1.ACCESS)
_SETEVENT(SECTOR2.VISIT)
_SETEVENT(SECTOR2.ACCESS)
_SETEVENT(SECTOR3.VISIT)
_SETEVENT(SECTOR3.ACCESS)
_SETEVENT(SECTOR4.VISIT)
_SETEVENT(SECTOR4.ACCESS)
_SETEVENT(SECTOR5.VISIT)
_SETEVENT(SECTOR5.ACCESS)
_SETEVENT(SECTOR6.VISIT)
_SETEVENT(SECTOR6.ACCESS)
_SETEVENT(SECTOR7.VISIT)
_SETEVENT(SECTOR7.ACCESS)
//_SETEVENT(SECTOR8.VISIT)
_SETEVENT(SECTOR8.ACCESS)
)");
mod.replace("ORG_FIRST.scr", "IF(_PLAYERHAS(GL_M3_A_FIRST1)||_PLAYERHAS(GL_M3_A_FIRST1))", "IF(_PLAYERHAS(GL_M3_A_FIRST1)||_PLAYERHAS(GL_M3_A_FIRST2))");
mod.replace("ORG_FIRST.scr", "IF(_PLAYERHAS(GL_M4_A_FIRST1)||_PLAYERHAS(GL_M4_A_FIRST1))", "IF(_PLAYERHAS(GL_M4_S_FIRST1)||_PLAYERHAS(GL_M4_S_FIRST2))");
mod.replace("location5.scr", "TOV_POLYMER_PLATES", "TOV_POLYMER_PLATE");
mod.replace("location6.scr", "TOV_POLYMER_PLATES", "TOV_POLYMER_PLATE");
mod.enable_free_camera();
mod.enable_win_key();
mod.apply();
return 0;
}

3
sw.cpp
View file

@ -54,6 +54,9 @@ void build(Solution &s)
add_exe_with_common("tm_converter"); add_exe_with_common("tm_converter");
add_exe("name_generator"); add_exe("name_generator");
add_exe_with_common("save_loader"); add_exe_with_common("save_loader");
add_exe_with_common("aim1_mod_maker") +=
"pub.egorpugin.primitives.command"_dep
;
add_exe_with_common("unpaker") += add_exe_with_common("unpaker") +=
"org.sw.demo.oberhumer.lzo.lzo"_dep, "org.sw.demo.oberhumer.lzo.lzo"_dep,
"org.sw.demo.xz_utils.lzma"_dep "org.sw.demo.xz_utils.lzma"_dep