diff --git a/examples/mods/aim1_community_fix/my_mod.cpp b/examples/mods/aim1_community_fix/my_mod.cpp index 99be781..03095da 100644 --- a/examples/mods/aim1_community_fix/my_mod.cpp +++ b/examples/mods/aim1_community_fix/my_mod.cpp @@ -37,11 +37,12 @@ deps: pub.lzwdgc.Polygon4.Tools.aim1.mod_maker-master // patch note: to became visible. // patch note: // patch note: Changes from 0.0.3 -// patch note: add en_US localization (quest database) -// patch note: add locale suffix to all quest databases +// patch note: add locale suffix to all quest databases (localized strings). Example: quest_ru_RU.* +// patch note: add en_US localization (quest database, quest_en_US.*) // patch note: add language_switcher.exe. You can use it to switch game language // patch note: (only texts, but not menus). If you want your localization to be included into // patch note: this mod, contact mod author (lz) and send your quest.* files. +// patch note: Run language_switcher.exe to select actual localization. // patch note: // patch note: Changes from 0.0.2 // patch note: correctly use .mmo files from the last patch instead of v1.0.0 (from res3.pak)