[mod] Initial 0.0.4. Add language_switcher.

This commit is contained in:
lzwdgc 2024-02-25 20:19:06 +03:00
parent 351843ca31
commit c413781530

View file

@ -2,7 +2,7 @@
name: aim_mod_maker
c++: 23
package_definitions: true
deps: pub.lzwdgc.Polygon4.Tools.aim1_mod_maker-master
deps: pub.lzwdgc.Polygon4.Tools.aim1.mod_maker-master
*/
/*
@ -29,11 +29,20 @@ deps: pub.lzwdgc.Polygon4.Tools.aim1_mod_maker-master
// patch note: Unpack and drop all files near original aim.exe. Replace files if necessary.
// patch note: Or you can use mod_activator.exe, put it near aim.exe and drop mod archive
// patch note: onto mod_activator.exe in explorer.
// patch note: You may need to run language_switcher.exe to select proper localization language.
// patch note:
// patch note: Game loads .pak files from the latest to oldest, so active mod .pak file must have
// patch note: the latest timestamp on it.
// patch note: You should start new game after applying this mod. This is necessary for map changes
// patch note: to became visible.
// patch note:
// patch note: Changes from 0.0.3
// patch note: add en_US localization (quest database)
// patch note: add locale suffix to all quest databases
// patch note: add language_switcher.exe. You can use it to switch game language
// patch note: (only texts, but not menus). If you want your localization to be included into
// patch note: this mod, contact mod author (lz) and send your quest.* files.
// patch note:
// patch note: Changes from 0.0.2
// patch note: correctly use .mmo files from the last patch instead of v1.0.0 (from res3.pak)
// patch note: add Finder-2 glider model from aim2
@ -50,10 +59,11 @@ int main(int argc, char *argv[]) {
#else
"test_mod"s
#endif
+ "-0.0.3"s
+ "-0.0.4"s
);
mod.add_code_file_for_archive(INJECTIONS_FILE_NAME);
mod.add_code_file_for_archive(AIM_TYPES_FILE_NAME);
mod.files_to_distribute.insert("language_switcher.exe");
// patch note: === LIST OF CHANGES ===
// patch note:
@ -165,6 +175,10 @@ int main(int argc, char *argv[]) {
quest("INFORMATION", "EQP_ZERO_ARMOR_S_SIN", "NAME") = u8"Special zero armor";
}
// more known langs: cs_CZ, de_DE, et_EE, fr_FR
// you can find vanilla dbs here (not sure if it is 1.00 or 1.03, probably 1.00):
// Supercluster discord
// https://discord.gg/CFFKpTwYZD
// https://discord.com/channels/463656710666584064/516316063747538945/615934366593581067
// patch note:
// patch note: Game Changes