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Add split colormap option.
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parent
f900353090
commit
bdf5e9ff37
4 changed files with 32 additions and 1 deletions
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@ -73,6 +73,11 @@ public:
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const std::vector<T> &getData() const { return data; }
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std::vector<T> &getData() { return data; }
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auto begin() { return data.begin(); }
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auto end() { return data.end(); }
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auto begin() const { return data.begin(); }
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auto end() const { return data.end(); }
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// left/right
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mat mirror()
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{
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@ -23,6 +23,7 @@
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#include <algorithm>
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#include <fstream>
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#include <iomanip>
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#include <sstream>
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#include <primitives/filesystem.h>
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@ -352,6 +353,27 @@ void mmp::writeColorMap()
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write_mat_bmp(fn, colormap);
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}
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void mmp::writeSplitColormap() const
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{
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std::unordered_set<uint32_t> colors;
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for (auto &pixel : colormap)
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colors.insert(pixel);
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for (auto &color : colors)
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{
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auto m = colormap;
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for (auto &pixel : m)
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pixel = pixel == color ? 0x0000FF00 : 0;
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auto fn = filename;
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std::ostringstream ss;
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ss << "0x";
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ss.fill('0');
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ss.width(8);
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ss << std::hex << std::uppercase << color;
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fn += ".colormap." + ss.str() + ".bmp";
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write_mat_bmp(fn, m);
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}
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}
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void mmp::writeShadowMap()
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{
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auto fn = filename;
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@ -203,4 +203,5 @@ struct mmp
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void writeColorMap();
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void writeShadowMap();
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void writeNormalMap();
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void writeSplitColormap() const;
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};
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@ -34,10 +34,11 @@ int main(int argc, char *argv[])
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{
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cl::opt<path> p(cl::Positional, cl::desc("<file.mmp or directory>"), cl::Required);
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cl::opt<path> texture_ids(cl::Positional, cl::desc("<path to texture_ids.txt>"));
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cl::opt<bool> split_colormap("split_colormap", cl::desc("split colormap into separate images"));
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cl::ParseCommandLineOptions(argc, argv);
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auto func = [&texture_ids](auto &p)
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auto func = [&texture_ids, &split_colormap](auto &p)
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{
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mmp m;
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if (!texture_ids.empty())
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@ -54,6 +55,8 @@ int main(int argc, char *argv[])
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m.writeColorMap();
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m.writeShadowMap();
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m.writeNormalMap();
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if (split_colormap)
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m.writeSplitColormap();
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};
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if (fs::is_regular_file(p))
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