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Misc.
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@ -241,6 +241,7 @@ void model::printFbx(const std::string &fn, AxisSystem as) const
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CreateScene(*this, fn, lSdkManager, lScene);
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ConvertScene(lScene, as);
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//FbxSystemUnit::cm.ConvertScene(lScene);
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SaveScene(lSdkManager, lScene, (fn + ".fbx").c_str());
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//SaveScene(lSdkManager, lScene, (fn + "_ue4.fbx").c_str());
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