mirror of
https://github.com/aimrebirth/tools.git
synced 2026-04-14 17:33:25 +00:00
Add read_(w)string methods to buffer. Replace char names[20] to std::strings. Stub for save loader.
This commit is contained in:
parent
540af823f4
commit
33368e5f3b
16 changed files with 203 additions and 106 deletions
|
|
@ -36,5 +36,9 @@ target_link_libraries(tm_converter common)
|
|||
file(GLOB name_generator_src "name_generator/*")
|
||||
add_executable(name_generator ${name_generator_src})
|
||||
|
||||
file(GLOB save_loader_src "save_loader/*")
|
||||
add_executable(save_loader ${save_loader_src})
|
||||
target_link_libraries(save_loader common)
|
||||
|
||||
add_subdirectory(common)
|
||||
add_subdirectory(script2txt)
|
||||
|
|
|
|||
|
|
@ -102,6 +102,20 @@ buffer::buffer(buffer &rhs, uint32_t size, uint32_t offset)
|
|||
end_ = index_ + size_;
|
||||
}
|
||||
|
||||
std::string buffer::read_string(uint32_t blocksize) const
|
||||
{
|
||||
std::vector<uint8_t> data(blocksize);
|
||||
read(data.data(), data.size());
|
||||
return (const char *)data.data();
|
||||
}
|
||||
|
||||
std::wstring buffer::read_wstring(uint32_t blocksize) const
|
||||
{
|
||||
std::vector<uint16_t> data(blocksize);
|
||||
read(data.data(), data.size());
|
||||
return (const wchar_t *)data.data();
|
||||
}
|
||||
|
||||
uint32_t buffer::_read(void *dst, uint32_t size, uint32_t offset) const
|
||||
{
|
||||
if (!buf_)
|
||||
|
|
|
|||
|
|
@ -25,6 +25,13 @@
|
|||
|
||||
#define READ(b, var) b.read(&var)
|
||||
#define READ_N(b, var, sz) b.read(&var, sz)
|
||||
|
||||
#define READ_STRING(b, var) var = b.read_string()
|
||||
#define READ_STRING_N(b, var, sz) var = b.read_string(sz)
|
||||
|
||||
#define READ_WSTRING(b, var) var = b.read_wstring()
|
||||
#define READ_WSTRING_N(b, var, sz) var = b.read_wstring(sz)
|
||||
|
||||
#define WRITE(b, var) b.write(&var)
|
||||
|
||||
std::string version();
|
||||
|
|
@ -50,6 +57,8 @@ public:
|
|||
{
|
||||
return _read(dst, size * sizeof(T), 0);
|
||||
}
|
||||
std::string read_string(uint32_t blocksize = 0x20) const;
|
||||
std::wstring read_wstring(uint32_t blocksize = 0x20) const;
|
||||
template <typename T>
|
||||
uint32_t readfrom(T *dst, uint32_t size, uint32_t offset) const
|
||||
{
|
||||
|
|
|
|||
|
|
@ -103,15 +103,15 @@ struct Common
|
|||
|
||||
struct MapObject : public Common
|
||||
{
|
||||
char name1[0x20];
|
||||
char name2[0x20];
|
||||
std::string name1;
|
||||
std::string name2;
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
Common::load(b);
|
||||
|
||||
READ(b, name1);
|
||||
READ(b, name2);
|
||||
READ_STRING(b, name1);
|
||||
READ_STRING(b, name2);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -22,27 +22,27 @@ GameType gameType = GameType::Aim2;
|
|||
|
||||
void weather::load(buffer &b)
|
||||
{
|
||||
READ(b, name);
|
||||
READ(b, unk0);
|
||||
READ_STRING(b, name);
|
||||
READ_STRING(b, unk0);
|
||||
READ(b, unk1);
|
||||
READ(b, smoke_1);
|
||||
READ(b, smoke_3);
|
||||
READ(b, smokeType);
|
||||
READ(b, unk2);
|
||||
READ(b, cloud_layer1);
|
||||
READ(b, cloud_layer2);
|
||||
READ_STRING(b, cloud_layer1);
|
||||
READ_STRING(b, cloud_layer2);
|
||||
READ(b, cloud_layer1_speed);
|
||||
READ(b, cloud_layer2_speed);
|
||||
READ(b, cloud_layer1_direction);
|
||||
READ(b, cloud_layer2_direction);
|
||||
READ(b, sun);
|
||||
READ_STRING(b, sun);
|
||||
READ(b, general_color);
|
||||
READ(b, sun_color);
|
||||
READ(b, moon_color);
|
||||
READ(b, moon);
|
||||
READ_STRING(b, moon);
|
||||
READ(b, probability);
|
||||
READ(b, day_night_gradient_name);
|
||||
READ(b, dawn_dusk_gradient_name);
|
||||
READ_STRING(b, day_night_gradient_name);
|
||||
READ_STRING(b, dawn_dusk_gradient_name);
|
||||
READ(b, dawn_dusk_color);
|
||||
READ(b, effects);
|
||||
READ(b, smoke_2);
|
||||
|
|
@ -64,12 +64,12 @@ void weather_group::load(buffer &b)
|
|||
void water::load(buffer &b)
|
||||
{
|
||||
READ(b, unk0);
|
||||
READ(b, name1);
|
||||
READ_STRING(b, name1);
|
||||
READ(b, unk1);
|
||||
READ(b, unk2);
|
||||
READ(b, unk3);
|
||||
READ(b, unk4);
|
||||
READ(b, name2);
|
||||
READ_STRING(b, name2);
|
||||
READ(b, unk5);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -71,27 +71,27 @@ struct weather
|
|||
float probability;
|
||||
};
|
||||
|
||||
char name[0x20];
|
||||
char unk0[0x20];
|
||||
std::string name;
|
||||
std::string unk0;
|
||||
uint32_t unk1[2];
|
||||
color smoke_1; //3?
|
||||
color smoke_3; //1?
|
||||
SmokeType smokeType;
|
||||
uint32_t unk2[3];
|
||||
char cloud_layer1[0x20];
|
||||
char cloud_layer2[0x20];
|
||||
std::string cloud_layer1;
|
||||
std::string cloud_layer2;
|
||||
float cloud_layer1_speed;
|
||||
float cloud_layer2_speed;
|
||||
vector3 cloud_layer1_direction;
|
||||
vector3 cloud_layer2_direction;
|
||||
char sun[0x20];
|
||||
std::string sun;
|
||||
color general_color;
|
||||
color sun_color;
|
||||
color moon_color;
|
||||
char moon[0x20];
|
||||
std::string moon;
|
||||
float probability;
|
||||
char day_night_gradient_name[0x20];
|
||||
char dawn_dusk_gradient_name[0x20];
|
||||
std::string day_night_gradient_name;
|
||||
std::string dawn_dusk_gradient_name;
|
||||
color dawn_dusk_color;
|
||||
atmospheric_effects effects;
|
||||
color smoke_2;
|
||||
|
|
@ -115,12 +115,12 @@ struct weather_group
|
|||
struct water
|
||||
{
|
||||
float unk0[6];
|
||||
char name1[0x20];
|
||||
std::string name1;
|
||||
uint32_t unk1;
|
||||
float unk2;
|
||||
uint32_t unk3[16];
|
||||
float unk4;
|
||||
char name2[0x20];
|
||||
std::string name2;
|
||||
uint32_t unk5[16];
|
||||
|
||||
void load(buffer &b);
|
||||
|
|
@ -135,7 +135,7 @@ struct water_group
|
|||
|
||||
struct Good
|
||||
{
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
char unk1[0x40];
|
||||
float unk1_2 = 0;
|
||||
float price = 0;
|
||||
|
|
@ -145,7 +145,7 @@ struct Good
|
|||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
if (gameType == GameType::Aim1)
|
||||
READ(b, unk1);
|
||||
else
|
||||
|
|
@ -163,14 +163,14 @@ struct Good
|
|||
|
||||
struct BuildingGoods
|
||||
{
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
uint32_t n = 0;
|
||||
|
||||
std::vector<Good> goods;
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
READ(b, n);
|
||||
|
||||
for (int i = 0; i < n; i++)
|
||||
|
|
@ -184,8 +184,8 @@ struct BuildingGoods
|
|||
|
||||
struct MapMusic
|
||||
{
|
||||
char name1[0x20];
|
||||
char name2[0x20];
|
||||
std::string name1;
|
||||
std::string name2;
|
||||
|
||||
uint32_t n1 = 0;
|
||||
std::vector<std::string> names1;
|
||||
|
|
@ -195,24 +195,20 @@ struct MapMusic
|
|||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, name1);
|
||||
READ(b, name2);
|
||||
READ_STRING(b, name1);
|
||||
READ_STRING(b, name2);
|
||||
|
||||
auto read_values = [&b](auto &v, auto &n)
|
||||
{
|
||||
for (int i = 0; i < n; i++)
|
||||
v.push_back(b.read_string());
|
||||
};
|
||||
|
||||
READ(b, n1);
|
||||
for (int i = 0; i < n1; i++)
|
||||
{
|
||||
char name[0x20];
|
||||
READ(b, name);
|
||||
names1.push_back(name);
|
||||
}
|
||||
read_values(names1, n1);
|
||||
|
||||
READ(b, n2);
|
||||
for (int i = 0; i < n2; i++)
|
||||
{
|
||||
char name[0x20];
|
||||
READ(b, name);
|
||||
names2.push_back(name);
|
||||
}
|
||||
read_values(names2, n2);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -233,14 +229,14 @@ struct OrganizationConfig
|
|||
struct Organization
|
||||
{
|
||||
uint32_t unk0 = 0;
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
char unk1[0xE0];
|
||||
OrganizationConfig configs[3];
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, unk0);
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
READ(b, unk1);
|
||||
for (auto &c : configs)
|
||||
c.load(b);
|
||||
|
|
@ -268,14 +264,14 @@ struct Organizations
|
|||
|
||||
struct OrganizationBase
|
||||
{
|
||||
char base_name[0x20];
|
||||
char org_name[0x20];
|
||||
std::string base_name;
|
||||
std::string org_name;
|
||||
uint32_t unk0 = 0;
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, base_name);
|
||||
READ(b, org_name);
|
||||
READ_STRING(b, base_name);
|
||||
READ_STRING(b, org_name);
|
||||
READ(b, unk0);
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ string getSqlType(FieldType type)
|
|||
void table::load(buffer &b)
|
||||
{
|
||||
READ(b, id);
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
READ(b, unk4);
|
||||
}
|
||||
|
||||
|
|
@ -47,7 +47,7 @@ void field::load(buffer &b)
|
|||
{
|
||||
READ(b, table_id);
|
||||
READ(b, id);
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
READ(b, type);
|
||||
}
|
||||
|
||||
|
|
@ -76,7 +76,7 @@ void tab::load(buffer &b)
|
|||
void value::load_index(buffer &b)
|
||||
{
|
||||
READ(b, table_id);
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
READ(b, offset);
|
||||
READ(b, data_size);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ string getSqlType(FieldType type);
|
|||
struct table
|
||||
{
|
||||
uint32_t id;
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
uint32_t unk4;
|
||||
|
||||
void load(buffer &b);
|
||||
|
|
@ -49,7 +49,7 @@ struct field
|
|||
{
|
||||
uint32_t table_id;
|
||||
uint32_t id;
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
FieldType type;
|
||||
|
||||
void load(buffer &b);
|
||||
|
|
@ -79,7 +79,7 @@ struct field_value
|
|||
struct value
|
||||
{
|
||||
uint32_t table_id;
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
uint32_t offset;
|
||||
uint32_t data_size;
|
||||
vector<field_value> fields;
|
||||
|
|
|
|||
|
|
@ -29,8 +29,8 @@
|
|||
|
||||
struct MechGroup
|
||||
{
|
||||
char name[0x20];
|
||||
char org[0x20];
|
||||
std::string name;
|
||||
std::string org;
|
||||
uint32_t type1 = 0;
|
||||
uint32_t len1 = 0;
|
||||
char name1[0x70];
|
||||
|
|
@ -50,8 +50,8 @@ struct MechGroup
|
|||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, name);
|
||||
READ(b, org);
|
||||
READ_STRING(b, name);
|
||||
READ_STRING(b, org);
|
||||
READ(b, type1);
|
||||
READ(b, len1);
|
||||
READ(b, name1);
|
||||
|
|
@ -134,14 +134,14 @@ struct MapGoods
|
|||
|
||||
struct MapSound
|
||||
{
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
float unk1[4];
|
||||
uint32_t unk2 = 0;
|
||||
float unk3[4];
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
READ(b, unk1);
|
||||
READ(b, unk2);
|
||||
READ(b, unk3);
|
||||
|
|
@ -165,31 +165,62 @@ struct MapSounds
|
|||
}
|
||||
};
|
||||
|
||||
struct ModificatorMask
|
||||
{
|
||||
enum class ItemType : uint8_t
|
||||
{
|
||||
Glider = 1,
|
||||
Weapon,
|
||||
Reactor,
|
||||
Engine,
|
||||
EnergyShield
|
||||
};
|
||||
|
||||
uint8_t fight:4;
|
||||
uint8_t trade:4;
|
||||
uint8_t courier:4;
|
||||
ItemType type:4;
|
||||
|
||||
uint16_t:16;
|
||||
};
|
||||
|
||||
struct Price
|
||||
{
|
||||
char tov_name[0x20];
|
||||
uint32_t unk0 = 0;
|
||||
uint32_t unk1 = 0;
|
||||
float unk2[3];
|
||||
enum class ItemType : uint32_t
|
||||
{
|
||||
Glider = 1,
|
||||
Equipment,
|
||||
Weapon,
|
||||
Ammo,
|
||||
};
|
||||
|
||||
std::string tov_name;
|
||||
ItemType type;
|
||||
ModificatorMask mask;
|
||||
float price;
|
||||
float unk2 = 0.0f; // count ?
|
||||
float probability; // of appearence
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, tov_name);
|
||||
READ(b, unk0);
|
||||
READ(b, unk1);
|
||||
READ_STRING(b, tov_name);
|
||||
READ(b, type);
|
||||
READ(b, mask);
|
||||
READ(b, price);
|
||||
READ(b, unk2);
|
||||
READ(b, probability);
|
||||
}
|
||||
};
|
||||
|
||||
struct BuildingPrice
|
||||
{
|
||||
char name[0x20];
|
||||
uint32_t n_tov = 0;
|
||||
std::string name;
|
||||
std::vector<Price> prices;
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
uint32_t n_tov = 0;
|
||||
READ(b, n_tov);
|
||||
for (int i = 0; i < n_tov; i++)
|
||||
{
|
||||
|
|
@ -202,13 +233,12 @@ struct BuildingPrice
|
|||
|
||||
struct BuildingPrices
|
||||
{
|
||||
uint32_t n_tov = 0;
|
||||
std::vector<Price> prices;
|
||||
uint32_t n_bases = 0;
|
||||
std::vector<BuildingPrice> buildingPrices;
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
uint32_t n_tov = 0;
|
||||
READ(b, n_tov);
|
||||
for (int i = 0; i < n_tov; i++)
|
||||
{
|
||||
|
|
@ -216,6 +246,7 @@ struct BuildingPrices
|
|||
s.load(b);
|
||||
prices.push_back(s);
|
||||
}
|
||||
uint32_t n_bases = 0;
|
||||
READ(b, n_bases);
|
||||
for (int i = 0; i < n_bases; i++)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -62,13 +62,13 @@ header_segment *header::create_segment(buffer &b)
|
|||
void header::load(buffer &b)
|
||||
{
|
||||
READ(b, unk0);
|
||||
READ(b, name1);
|
||||
READ(b, name2);
|
||||
READ_WSTRING(b, name1);
|
||||
READ_WSTRING(b, name2);
|
||||
READ(b, width);
|
||||
READ(b, height);
|
||||
READ(b, n_header_segs);
|
||||
segments.resize(n_header_segs);
|
||||
READ(b, name);
|
||||
READ_STRING_N(b, name, 0xA0);
|
||||
for (auto &s : segments)
|
||||
{
|
||||
s = create_segment(b);
|
||||
|
|
|
|||
|
|
@ -61,12 +61,12 @@ struct weather_segment : public header_segment
|
|||
struct header
|
||||
{
|
||||
uint32_t unk0;
|
||||
wchar_t name1[0x20];
|
||||
wchar_t name2[0x20];
|
||||
std::wstring name1;
|
||||
std::wstring name2;
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t n_header_segs;
|
||||
char name[0xA0];
|
||||
std::string name;
|
||||
std::vector<header_segment*> segments;
|
||||
|
||||
void load(buffer &b);
|
||||
|
|
|
|||
|
|
@ -194,11 +194,11 @@ void block::load(buffer &b)
|
|||
{
|
||||
// header
|
||||
READ(b, type);
|
||||
READ(b, name);
|
||||
READ(b, tex_mask);
|
||||
READ(b, tex_spec);
|
||||
READ(b, tex3);
|
||||
READ(b, tex4);
|
||||
READ_STRING(b, name);
|
||||
READ_STRING(b, tex_mask);
|
||||
READ_STRING(b, tex_spec);
|
||||
READ_STRING(b, tex3);
|
||||
READ_STRING(b, tex4);
|
||||
READ(b, LODs);
|
||||
READ(b, unk1);
|
||||
READ(b, unk2);
|
||||
|
|
|
|||
|
|
@ -159,11 +159,11 @@ struct block
|
|||
{
|
||||
// header
|
||||
BlockType type;
|
||||
char name[0x20];
|
||||
char tex_mask[0x20];
|
||||
char tex_spec[0x20];
|
||||
char tex3[0x20];
|
||||
char tex4[0x20];
|
||||
std::string name;
|
||||
std::string tex_mask;
|
||||
std::string tex_spec;
|
||||
std::string tex3;
|
||||
std::string tex4;
|
||||
union // LODs
|
||||
{
|
||||
struct
|
||||
|
|
|
|||
|
|
@ -99,7 +99,8 @@ void surface::load(buffer &b)
|
|||
while (!b.eof())
|
||||
{
|
||||
value v;
|
||||
READ(b, v);
|
||||
READ_STRING(b, v.name);
|
||||
READ(b, v.unk0);
|
||||
unk1.push_back(v);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@ struct surface : public segment
|
|||
{
|
||||
struct value
|
||||
{
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
uint32_t unk0;
|
||||
};
|
||||
std::vector<value> unk1;
|
||||
|
|
@ -151,12 +151,12 @@ struct gliders_n_goods : public segment
|
|||
{
|
||||
struct Good
|
||||
{
|
||||
char name[0x20];
|
||||
std::string name;
|
||||
int unk0[3];
|
||||
|
||||
void load(buffer &b)
|
||||
{
|
||||
READ(b, name);
|
||||
READ_STRING(b, name);
|
||||
READ(b, unk0);
|
||||
}
|
||||
};
|
||||
|
|
|
|||
42
src/save_loader/save_loader.cpp
Normal file
42
src/save_loader/save_loader.cpp
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* AIM save_loader
|
||||
* Copyright (C) 2016 lzwdgc
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
try
|
||||
{
|
||||
if (argc != 2)
|
||||
{
|
||||
printf("Usage: %s file.sav\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
catch (std::exception &e)
|
||||
{
|
||||
printf("%s\n", argv[1]);
|
||||
printf("error: %s\n", e.what());
|
||||
return 1;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
printf("%s\n", argv[1]);
|
||||
printf("error: unknown exception\n");
|
||||
return 1;
|
||||
}
|
||||
Loading…
Reference in a new issue