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Misc.
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@ -131,6 +131,10 @@ void model::printFbx(const std::string &fn, AxisSystem as) const
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// Prepare the FBX SDK.
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InitializeSdkObjects(lSdkManager, lScene);
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// convert scene to AIM coordinate system
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//FbxAxisSystem aim_as(FbxAxisSystem::eYAxis, FbxAxisSystem::eParityEven, FbxAxisSystem::eRightHanded);
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//aim_as.ConvertScene(lScene);
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// Create the scene.
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CreateScene(*this, fn, lSdkManager, lScene);
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