diff --git a/examples/mods/aim1_community_fix/my_mod.cpp b/examples/mods/aim1_community_fix/my_mod.cpp index 7369643..6e233e1 100644 --- a/examples/mods/aim1_community_fix/my_mod.cpp +++ b/examples/mods/aim1_community_fix/my_mod.cpp @@ -42,6 +42,8 @@ patch_note(...) // patch note: Changes from 0.0.4 // patch note: fix Finder-2 textures // patch note: add more translations. Use language_switcher.exe to change your language. +// patch note: fix Scarab-1 engine fires +// patch note: fix FIRST-114 glider type // patch note: // patch note: Changes from 0.0.3 // patch note: add locale suffix to all quest databases (localized strings). Example: quest_ru_RU.* @@ -80,6 +82,12 @@ int main(int argc, char *argv[]) { mod.enable_win_key(); // patch note: + // patch note: Rocks Sector + // patch note: give to FIRST-114 glider of standard 4 like it is said in quests (lz) + mod.update_mech_group_configurations("location1.mmo", "FIRST-114", "CFG_FIRST_41"); + mod.update_mech_group_configurations("location1.mmo", "FIRST-114.", "CFG_FIRST_41"); + // patch note: + // patch note: Volcano Sector // patch note: rename second FINSWIL-1 to FINSWIL-3 to make this group appear on the map (Streef) mod.patch("location4.mmo", 0x0007f9c1, '1', '3'); @@ -164,8 +172,13 @@ int main(int argc, char *argv[]) { quest["ru_RU"]["INFORMATION"]["EQP_ZERO_ARMOR_S_SIN"]["NAME"] = "Особая нуль-броня"; quest["en_US"]["INFORMATION"]["EQP_ZERO_ARMOR_S_SIN"]["NAME"] = "Special zero armor"; // patch note: + // + // patch note: Configurations + // patch note: Panzers now user Standard-2 gliders properly (lz) + db["Конфигурации"]["CFG_TRANS_5"]["GLIDER"] = "GL_M2_C_BIGTRANS"; + // patch note: - // patch note: MODELS + // patch note: Models // patch note: add Finder-2 model and textures from aim2 game (lz) mod.copy_from_aim2("MOD_GL_S3_PS_FINDER2"); // patch note: fix MOD_GL_M1_C_TRANS model to make engine fires visible (lz)