Improve extraction. Improve transliteration.

This commit is contained in:
lzwdgc 2018-04-15 04:35:16 +03:00
parent 065732bcb6
commit 17fc9980a0
2 changed files with 55 additions and 14 deletions

View file

@ -60,7 +60,7 @@ std::string version();
std::string translate(const std::string &s)
{
UErrorCode ec = UErrorCode::U_ZERO_ERROR;
auto tr = icu::Transliterator::createInstance("Latin-Cyrillic", UTransDirection::UTRANS_REVERSE, ec);
auto tr = icu::Transliterator::createInstance("Any-Latin; Latin-ASCII;", UTransDirection::UTRANS_FORWARD, ec);
if (!tr || ec)
throw std::runtime_error("Cannot create translator, ec = " + std::to_string(ec));
icu::UnicodeString s2(s.c_str());
@ -319,8 +319,8 @@ void block::load(const buffer &b)
{
h.load(b);
if (h.size == 0) // critical error!!! cannot survive
throw std::runtime_error("model file has bad block size field (size == 0)");
//if (h.size == 0) // critical error!!! cannot survive
// throw std::runtime_error("model file has bad block size field (size == 0)");
// data
buffer data = buffer(b, h.size);
@ -328,8 +328,13 @@ void block::load(const buffer &b)
// we cannot process this type at the moment
if (h.type == BlockType::ParticleEmitter)
return;
if (h.type == BlockType::BitmapAlpha)
return;
loadPayload(data);
// if we have size - create new buffer
// else - pass current
// no copy when buffer is created before
loadPayload(h.size == 0 ? b : data);
}
void block::loadPayload(const buffer &data)
@ -343,16 +348,37 @@ void block::loadPayload(const buffer &data)
mat.load(data);
READ(data, mat_type);
// check mat type - warn if unknown
switch (mat_type)
{
case MaterialType::Texture:
case MaterialType::TextureWithGlareMap:
case MaterialType::TextureWithGlareMap2:
case MaterialType::TextureWithGlareMapAndMask:
case MaterialType::TextureWithDetalizationMap:
case MaterialType::TextureWithDetalizationMapWithoutModulation:
case MaterialType::TiledTexture:
case MaterialType::AlphaTextureDoubleSided:
case MaterialType::AlphaTextureNoGlare:
case MaterialType::Fire:
case MaterialType::DetalizationObjectGrass:
case MaterialType::MaterialOnly:
break;
default:
std::cout << h.name << ": " << "warning: unknown material type " << (int)mat_type << " \n";
break;
}
// unk
READ(data, unk7);
READ(data, unk9);
READ(data, unk9); // scale?
READ(data, unk10);
READ(data, auto_animation);
READ(data, animation_cycle);
READ(data, unk8);
READ(data, unk11);
READ(data, unk12);
READ(data, triangles_mult_7);
READ(data, triangles_mult_7); // additional params?!
//
READ(data, additional_params);
@ -366,7 +392,10 @@ void block::loadPayload(const buffer &data)
READ(data, n_vertex);
vertices.resize(n_vertex);
READ(data, n_faces);
if (triangles_mult_7 && (flags & F_USE_W_COORDINATE) && !unk11)
if (triangles_mult_7 && (
(flags & F_USE_W_COORDINATE) ||
flags == 0x112
) && !unk11)
n_faces *= 7;
for (auto &v : vertices)
v.load(data, flags);
@ -380,7 +409,7 @@ void block::loadPayload(const buffer &data)
for (auto &dm : damage_models)
dm.load(data);
std::string s = "extraction error: block #" + std::string(h.name);
std::string s = "extraction error: block: " + std::string(h.name);
/*if (!data.eof())
{
cerr << s << "\n";
@ -395,6 +424,9 @@ void block::loadPayload(const buffer &data)
triangles2.resize((data.size() - data.index()) / sizeof(face));
for (auto &t : triangles2)
READ(data, t);
uint16_t t;
while (!data.eof())
READ(data, t);
}
if (!data.eof())
throw std::logic_error(s);

View file

@ -29,7 +29,7 @@ class buffer;
enum
{
F_USE_W_COORDINATE = 0x4, // F_USE_QUANTERNION?
F_USE_W_COORDINATE = 0x4, // F_USE_QUANTERNION/F_QUANTERNION?
};
enum class AdditionalParameter : uint32_t
@ -57,11 +57,20 @@ enum class BlockType : uint32_t
enum class MaterialType : uint32_t
{
Texture = 0x0,
TextureWithGlareMap = 0x1,
TextureWithGlareMapAndMask = 0x32,
AlphaTextureDoubleSided = 0x6,
MaterialOnly = 0x14,
Texture = 0x0,
TextureWithGlareMap = 0x1,
AlphaTextureNoGlare = 0x2, // TextureWithoutGlareMap
TextureWithGlareMap2 = 0x4, // ??? also <- 4
AlphaTextureDoubleSided = 0x6,
DetalizationObjectGrass = 0x8,
//DetalizationObjectStone = 0x8,
Fire = 0x9,
//Fire2 = 0x9,
MaterialOnly = 0x14,
TextureWithDetalizationMap = 0x1A, // from Viewer: (AdditionalParameter 1)
TextureWithDetalizationMapWithoutModulation = 0x20, // from Viewer: (AdditionalParameter 1)
TiledTexture = 0x22,
TextureWithGlareMapAndMask = 0x32,
};
template <typename T>