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Add blender enum entry.
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@ -90,6 +90,7 @@ enum class AxisSystem
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// UpVector = ZAxis, FrontVector = -ParityOdd, CoordSystem = RightHanded
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eMayaZUp,
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eMax = eMayaZUp,
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eBlender = eMayaZUp, // TODO: check: actually Blender might have +ParityOdd
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// UpVector = YAxis, FrontVector = ParityOdd, CoordSystem = LeftHanded
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eDirectX,
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